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6.14 Enter Sandman

We did it! We’re here! We can finally put Gen. 6 to sleep! Strangely, after all that talk about being burnt out, I woke up after 4.5 hours all fired up to write the next one. My PC has this weird habit of randomly booting on its own, usually in the middle of the night; at 5:30am I convinced myself that I did it with my mind, took it as a sign, and now here we are.

This one’s a short one and all about the kids, so pack your lunchboxes and brush up on the lingo, fam. It’s lit.

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Rhapsody: Fine, bye.

I don’t think Siesta has slept once since becoming a teenager. When her energy turns red, she hits the coffee and just keeps a-rolling until she’s dying again 30 minutes later. This is exactly what Frieda was doing in her final days; needless to say, I’m a little concerned.

Siesta: I’m fiiiiiiiiine.

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4.16 Bop It

Twist it! Pull it! Flick it!

…The most innuendo-filled game of your childhood.

But hey, now that I’ve ruined that for you, let me… ruin lots of other things as well. Welcome back to the Langurds!

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Lira: I am Mrs. Nesbitt!

We already did that.

Lira: But the readers liked it!

That doesn’t mean we get to repeat stuff.

Lira: Uh, yeah. It’s called a SEQUEL.

Okay, fine. Presenting: “Lira Drinks Tea 2: This Time with Wings.”

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