Blog Archives
2.7 The Darkling’s Crusade
Is anybody else slightly terrified by this?
‘Cause I know I am. If you’ve read my foreword, you’ll know that I don’t cope too well with these kinds of changes, and neither do my legacies. I tend to get caught between excitement and nostalgia, and then I curl up in a ball of jittery indecision which soon becomes a mushroom cloud of “SCREW IT JUST TAKE MY MONEY.” And let’s be honest here, it’s not like I’m going to finish this thing anytime in the next year. Thus the terrification; I want so badly to finish this legacy but I also know these games will probably be obsolete before I can manage that. So what do?
I guess I should be glad this is the biggest stresser in my life right now. 😛
2.6 Lancelot the Brave
This is coming to you from a retirement village where I am currently hijacking the wi-fi of an unsuspecting elderly couple. Never have I been so proud of myself.
Before I start this update, I thought I’d share some of my adventures in the Land of Distraction. For starters, I had promised myself that I could start building the new legacy house after Chapter Five. The current one, with its artsy glass corridors and towers, was having a lot of routing problems and anyway, it’s just ugly. So I told myself: “Let’s make a nice, simple family home that won’t lag my game or generate foot-tapping vortexes to entrap my sims forever.” With that in mind, I opened up 15 Summer Hill Court in another save file…
…and built a house so elaborate and expensive that it blew the Langurd budget by more than $100,000.
I have a problem.
Anyway, I don’t want to unveil it just yet (too much awesomeness for one chapter, I fear) but I did let my simself take an abbreviated tour, so here are some snippets of that:
Far Inferior Version of Myself: THERE’S A CANNON. WHY IS THERE A CANNON?
In case Gurbin comes back, obviously. But never mind that! Step inside the newest Casa de Langurd, featuring…
2.5 The Night is Dark and Full of Terrors
Sick of me bombarding you with updates? TOO BAD, HERE’S ANOTHER ONE.
I should get an award for this kind of hardcore hermit lifestyle dedication.
Last chapter, proactivity was the name of the game (if it were actually a word, that is). The rest of our spares moved out (and into the home of a happily married couple) and Razabella (lousiest ship name ever?) tied the knot. Then, Ara went into fierce combat with childbirth and popped out the first kid of Generation Three.
Can we keep up the momentum? Read on and find out.
Let’s kick things off with inspiring screenshot, courtesy of Grey Wind:
In the Langurd household, one can find peace in the most unexpected of places.
Tewl: Who dun dis?
Grey Wind: It was I, Master.
Tewl: …Good boy.
The woes of having a front porch: the pet gets praised for “peeing outside” but we still have to mop it up. –.-